So since I am making a horror game, I need to know what kind of narrative I should right. One of my previous post, I wrote about "What is Horror" which covers many of this. Now I would to dive deeper into this. Certain design choices made before production due to time and resources constraint. First Person Point of View No Dialog One repeatable Level [Check My Previous post for the layout] Its an Horror Game One Ghost / Young Girl Lack of Props This means, I have to design Narrative through Visual Means, I cannot take the easy way out of dialog and words. I have to show Emotion and Story through Color, Layout, Lighting, Atmosphere and Sound. So before I start, I would like to share the common Problems for the Horror Genre. 3 Reasons Why Today's Horror Films Are Just Not Scary Anymore Usually people who make horror focuses on JUMP SCARES. Well this is not good. As when the scare is done, it feel the viewers with immediate relief which may spoil the hor
My name is Narishvin and welcome to my Blog. Here you can get updates on my latests project and also my thoughts on magic, film and technology.