Skip to main content

Is Obsession a good thing or a bad thing?

In most movies that I have seen, the filmmakers often portray obsessions as a bad thing. Is that the case? 


I would argue that we all need a certain level of obsessions in anything we do before producing great and remarkable work; work that we are proud of sharing.


At one point in our lives, we had a dream which is so crazy that people will think your just too naive. It could be as simple as publishing your very own magazine while in school or declaring that every home in the world would have a personal computer in a couple of years. Without context, most of us would consider these as crazy dreams. But for the obsessive few, it was the only thing they could think of, every night and day until it became a reality. The two crazy dreams here if you haven't guess they are from Richard Branson, the Virgin group Tycoon and Steve Job, the founder of Apple and Pixar.


One had an obsession with sharing stories while the other to make personal computers. I know many view obsessions as a bad thing, well it can be if we obsess over something negative, but it also can be something beautiful when we have the right goals. 


To those who want to challenge the status quo, do remarkable work, achieve greatness, I urge you to find meaningful obsessions. The world will be a better place because of it.

Comments

Popular posts from this blog

Placing the Copyright to Title Screen

Understanding the copyright in terms of title screen. See what the past game has written on the title screen in terms of copyright. And also where they past the copyright in the title screen. Some examples below. Seeing this example and many more I have planning to place the copyright at ... And put this wording as the copyright. Logo.@2014 Alt F4.  Note : @ is just tempory replace of the original copyright sign. I did some editing and here is the example. The fonts should be white and background transparent. And and place into the title screen as such. I have 2 version. 1 under the press start or keep it at the side; bottom right.

Horror Atmosphere Part 1

Now I would like to talk about, designing horror. Here is a basic breakdown on horror techniques. Basics Tips and Concepts to Keep in Mind as You Make Your Horror Film This part I will be focusing on the Layout of the game. The game is  PT Demo Mix with Affected . Player will be stuck in a loop and each loop there is objective player need to complete to progress. The Objective could opening the door and pick up a object in a particular room, or there a sequence of triggers the player have to follow to complete the game. For more detail, do contact me. The idea for the game, is that all ages should be able to pick it up and play. I like this approach as the young and old would not be leafed out. I design games primary for all ages. The controls must be simple and intuitive for player to use. The objective and game play must be visible clear and accomplished by many [need my play-test sessions.]. However, do to it being a horror game, player below 12 are not advisable to play.

Education and Career: How to Go about it?

I was asked by parents to advise their kids on which higher education courses to pursue, which is in line with establishing their career paths. Having faced this very same question about 12 to 14 years ago, I feel I may have something fruitful to offer. Let's take a step back for a moment. At some point in our lives, we all need to make a decision about what we want to do with our lives. We must recognize that this is a huge question and requires deep thought to derive an answer. We should also consider that at 15 to 17 years of age, we don't have all the answers. Frankly speaking, at 28 (turning 29 in a few months), I too am still figuring out life. It's a journey, not the destination. NOW, this presents a challenge. The world and all its weight are expecting us, mere teenagers, to make a life-changing decision when we don't have a clue what the world is like and where we want to be in this world. So, what should we do? Panic? Nah. We take a deep breath and think it th